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What is requestIdleCallback in JavaScript?

A callback that runs when the browser is idle (between frames). The deadline object tells you how much time is left. Useful for non-critical work that should not cause frame drops.

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More FAQs in Rendering and the Event Loop in JavaScript

Between macrotasks. The event loop runs a macrotask, drains all microtasks, then renders (if needed, usually at 60fps). Then takes the next macrotask. Microtasks run before rendering.

Yes. The event loop drains all microtasks before rendering. If microtasks take longer than 16.6ms, the paint is delayed and a frame is dropped. Keep microtasks short for smooth rendering.

A callback that runs before the next paint. It syncs with the browser's refresh rate (usually 60fps). It is the correct way to do visual animations. Use it instead of setTimeout for animations.

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